Weapon Master (Fire) Fire · Attack · 5★
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Cutoffs P1: 800 P2: 1,117 P3: 1,199 G1: 1,300 G2: 1,400 G3: 1,484 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Weapon Master (Fire)
Name Weapon Master
Element Fire
Archetype Attack
Natural Stars
Skill-ups to Max
×10
Base Stats ⓘ
HP 9,555
25th %ile: 9885
Median: 10215
75th %ile: 10545
Weapon Master (Fire): 9,555
9390 12345
ATK 747
25th %ile: 812
Median: 845
75th %ile: 867
Weapon Master (Fire): 747
747 1098
DEF 593
25th %ile: 593
Median: 615
75th %ile: 637
Weapon Master (Fire): 593
406 714
SPD 101
25th %ile: 101
Median: 103
75th %ile: 105
Weapon Master (Fire): 101
95 123
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Weapon Master (Fire): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Weapon Master (Fire): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Weapon Master (Fire): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill All

Increases the Critical Rate of ally monsters by 24%.

Stat: Critical Rate Bonus: +24%

Glaive Slash
Glaive Slash 2x Hits

Attacks the enemy 2 times to disturb the target's HP recovery for 2 turns with a 30% chance each.

Max Skill: +20% Harmful Effect Rate +25% Damage
Mult: ATK 1.9*ATK x 2
Effects: Unrecoverable
▸Damage +5%
▸Effect Rate +5%
▸Damage +10%
▸Damage +10%
▸Effect Rate +15%
Weakness Shot
Weakness Shot 4x Hits

Attacks the enemy to leave a Branding effect for 2 turns and attacks 3 more times. The damage increases as the enemy's HP condition is bad.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +35% Damage
Mult: ATK ATK*(3.1 - 1.2*Target HP%) x 4
Effects: Brand Increase Damage
▸Damage +5%
▸Damage +10%
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1
Collect Weapons (Passive)
Collect Weapons (Passive) Passive

When an enemy or ally dies, removes inability effects granted on yourself and increases your Attack Bar by 100%. In addition, increases your Attack Power by half of the defeated target's Attack Power, up to 300%. [Automatic Effect]

Max Skill: (no skill-ups)
Effects: Accumulate ATK Increase ATB Remove inability effect
⚖️
No recorded balance patches for Weapon Master (Fire).
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